November 2, 2024

When Fiction Feels Real: Scientists Discover That Lonely Brains Can’t Differentiate Between Fictional Characters and Real-Life Friends

Current research study indicates that isolation can blur the distinction in between imaginary and real characters in the brain, suggesting that lonesome individuals may seek psychological connections with preferred imaginary characters likewise to real-life good friends.
New research study clarifies how pals, story characters are represented in the brain.
A recent research study discovered that for individuals who frequently feel lonely, the difference in between real buddies and cherished imaginary characters gets blurred in the part of the brain that is active when believing about others, a brand-new study found.
The research study involved brain scans of “Game of Thrones” enthusiasts as they assessed different characters from the series and their real-life pals. Prior to the research study, all individuals had undergone a loneliness assessment.
The difference between those who scored highest on loneliness and those who scored lowest was plain, stated Dylan Wagner, co-author of the study and associate teacher of psychology at The Ohio State University.

” There were clear limits in between where genuine and imaginary characters were represented in the brains of the least lonely participant in our research study,” Wagner stated.
” But the limits between real and some fictional people were nearly nonexistent for the loneliest participant.”
The outcomes recommend that lonelier individuals may be considering their favorite imaginary characters in the exact same method they would real friends, Wagner said.
Wagner carried out the research study with Timothy Broom, a Ph.D. graduate of Ohio State who is now a postdoctoral researcher at Columbia University. It was published recently in the journal Cerebral Cortex.
Study Details and Procedures
Information for the study was collected in 2017 throughout the seventh season of the HBO series “Game of Thrones.” The research study involved scanning the brains of 19 self-described fans of the series while they considered themselves, 9 of their buddies, and nine characters from the series. (The characters were Bronn, Catelyn Stark, Cersei Lannister, Davos Seaworth, Jaime Lannister, Jon Snow, Petyr Baelish, Sandor Clegane, and Ygritte.).
Participants reported which “Game of Thrones” character they felt closest to and liked the most.
” Game of Thrones” was a dream drama series lasting 8 seasons and concerning political and military disputes between ruling families on 2 fictional continents. It was ideal for this study, Wagner stated, due to the fact that the large cast presented a variety of characters that individuals could end up being attached to.
For the study, the participants brains were scanned in an fMRI device while they assessed themselves, friends and “Game of Thrones” characters. An fMRI indirectly determines activity in different parts of the brain through small modifications in blood flow.
The researchers were especially interested in what was happening in a part of the brain called the medial prefrontal cortex (MPFC), which shows increased activity when people consider themselves and other individuals.
While in the fMRI machine, participants were revealed a series of names– often themselves, in some cases one of their nine pals, and other times among the 9 characters from “Game of Thrones.”.
Each name appeared above a quality, like unfortunate, reliable, or wise.
Participants just reacted “yes” or “no” to whether the quality precisely described the individual while the researchers all at once determined activity in the MPFC part of their brains.
Observations and Implications.
When participants were believing about their pals to when they were thinking about the fictional characters, the researchers compared outcomes from.
” When we examined brain patterns in the MPFC, genuine people were represented very clearly from fictional people in the non-lonely participants,” Wagner stated.
” But among the lonelier individuals, the border begins breaking down. You do not see the plain lines between the two groups.”.
The findings recommend that lonely individuals may turn to imaginary characters for a sense of belonging that is doing not have in their reality, and that the results can be seen in the brain, Wagner said.
” The neural representation of imaginary characters pertains to look like those of real-world friends,” he stated.
Even the least lonely participants were affected by the characters they cared about many in “Game of Thrones,” the study found.
Outcomes showed that the participants favorite characters in “Game of Thrones” looked more like their real friends in their brains than did other characters in the program. That held true for all individuals in the study, no matter how lonesome and no matter who their favorite character was, Wagner said.
” Your preferred characters are more real to you, no matter isolation,” he said.
Recommendation: “The limit in between genuine and imaginary others in the medial prefrontal cortex is blurred in lonelier people” by Timothy W Broom and Dylan D Wagner, 03 July 2023, Cerebral Cortex.DOI: 10.1093/ cercor/bhad237.