May 5, 2024

Optical Illusion Science Projects

By Amy Cowen
on January 10, 2023 12:00 AM

Check out optical illusions and fool the eye with these science reasonable jobs, experiments, and STEM activities.

How Do Optical Illusions Trick the Eye?

Explore the Science of Optical Illusions
Use the resources below to conduct independent science tasks related to optical illusions or explore with short STEM activities or class lessons.

Optical illusions (likewise called visual illusions) can be enjoyable, mind-boggling, enchanting, puzzling, and surprising! Our eyes do not always see what they should. When there is a disconnect in between our brain and our eyes or when something goes incorrect in the visual process, an optical or visual illusion takes place. Science related to vision, perception, and light can assist explain these tricks of the eye. With the science and engineering projects and experiments highlighted below, students can check out how visual fallacies work and even develop their own!

Visual Fallacy Experiments

Optical Illusion Science Projects

Newbie

Apparent Motion & & Animation: discover flip-books, thaumatropes, phenakistiscopes, and zoetropes, 4 gadgets that can be utilized to develop animation or evident motion. Then make easy flip-books from index cards to check out the obvious motion illusion and the determination of vision phenomenon. When watching animations or stop-motion animation, these examples of human understanding assistance describe how we perceive motion.

A Puzzling Parallax: check out how parallax can be utilized to determine how far distant stars are. Usage hula hoops to investigate how the distance of a neighboring item is related to how far it appears to move when you see it from various point of views.

Intermediate to Advanced

Check Out Optical Illusions: Build an Infinity Mirror: use LEDs and mirrors to design and build an infinity mirror. Look inside, and it appears like you are peering into an endless lit tunnel. This is an engineering design task. No programs is required, however trainees can include coding and extend the exploration with the Use an Arduino ™ to Control a Color-Changing Infinity Mirror task.

The Wagon Wheel Effect: check out the relationship in between a thingss rotational speed, an electronic cameras frame rate, and the resulting apparent motion that can make spinning blades appear to be spinning backwards or not moving at all.

Are Your Eyes Playing Tricks on You? Discover the Science Behind Afterimages!: examine how human cone cells react to different colors by explore afterimages.

Design Your Own 3D Printed Optical Illusion: utilize MATLAB or Python in this math-based task and style (and 3D print) your own “difficult” shape that develops an anomalous mirror proportion visual fallacy. When rotated in front of a mirror, the reflection constantly points the other way! The job shows an arrow example, however what 3D shape( s) can you produce for this illusion?

Now You See It, Now You Dont: A Chromatic Adaptation Project: experiment to see how rapidly your visual system adapts to a constant stimulus by checking out chromatic adjustment. For how long does it consider your eyes to change?

Human Perception of the Anomalous Mirror Symmetry Illusion: broaden an examination of shapes like the “impossible arrow” by developing a customized job to check out particular aspects that might affect human perception of anomalous mirror proportion impressions.

Build a Levitating Water Fountain with the Stroboscopic Effect: create a visual fallacy of water falling “up” by integrating a DIY water fountain with a strobe light. As an extension, make your own strobe light using an LED strip and Arduino.

I See a Full Moon Rising … and Shrinking … or Do I?: use afterimages to investigate Emmerts law and “angular size” to check out the full moon illusion. What is the magnitude of the full moon impression (or how incorrect is our perception of the size of the moon)?

Quick Optical Illusion Science Activities for All Ages

Seeing Science: The Size of the Full Moon Rising: discover Emmerts law and how it helps explain why the moon appears larger at the horizon than it does when it is higher in the sky.

Obvious Motion in Flipbooks: make flip books with index cards and test to see if changing the spacing of the image (or dot) on each card makes a difference in the evident motion developed when turning the book.

Can you see your Hole hand?: learn how the brain processes details from our 2 eyes and then see what happens when you attempt to fool the brain by having your eyes send different information about what you are seeing.

Afterimages: The Colorful Tricks Eyes Play: find out about afterimages, images you see after looking at an item for a number of seconds and after that averting, and observe an afterimage that assists explain how our eyes see color.

Starry Science: Measuring Astronomical Distances utilizing Parallax: experiment to see how parallax helps discuss why closer stars appear to move relative to remote stars as the Earths position modifications.
The Ambiguous Cylinder Illusion: 3D print the shape to try this optical impression. When viewed from one side, it looks square. When viewed from the other side, it looks circular.

The First Cartoon: Make Your Own Thaumatrope!: make a paper variation of a timeless toy that creates the impression of a simple animation as it spins.
The Impossible Arrow Illusion: 3D print a readymade file to check out the “difficult arrow” impression firsthand. No matter how lots of times you spin the arrow around, it constantly appears to point in the very same direction, but its reflection constantly points the other way!
The Wagon Wheel Effect Optical Illusion: discover the wagon wheel effect and see it in action utilizing a drill or a fan.
When a Flashing Light Shows More: use egg beaters to examine the stroboscopic impact.

Distorted Images in Curved Mirrors: make your own flexible funhouse mirror and check out the wacky world of curved mirrors while finding out about concave and convex mirrors.

Visual Fallacy Lesson Plans

Design Your Own 3D Optical Illusions: guide trainees in designing their own 3D objects that exhibit “anomalous mirror proportion.” When these objects are positioned in front of a mirror, their reflections appear flipped left to. (Working MATLAB and Python code is supplied. Your trainees do not require to compose the code from scratch.).
Fool Your Vision to Find Out How It Works: explore how our vision deals with 2 hands-on experiments. At the end of the lesson, students will be able to explain why they saw a hole in their hand (that wasnt actually there) and why they saw colors (afterimages) that were never there in the optical illusion activities.

2 Eyes Are Better Than One: investigate vision, seeing with two eyes, and how parallax contributes to depth perception. Trainees do two short experiments: “Theres a hole in my hand!” and “Pencil Parallax.”.

Sensory receptors.
Stroboscopic.
Thaumatrope.
Visual impression.
Wagon wheel impact.

Style Your Own 3D Printed Optical Illusion: use MATLAB or Python in this math-based task and style (and 3D print) your own “impossible” shape that develops an anomalous mirror symmetry optical illusion. The Ambiguous Cylinder Illusion: 3D print the shape to attempt this optical impression.

The following STEM videos show a few of the tasks and activities highlighted above:.

Optical impressions (also called visual impressions) can be enjoyable, overwhelming, enchanting, puzzling, and surprising! A visual or optical illusion happens when there is a detach between our brain and our eyes or when something goes wrong in the visual procedure. With the science and engineering tasks and experiments highlighted below, students can check out how optical illusions work and even create their own!

Vocabulary.
The following word bank contains words that may be covered in tasks, lessons, and experiments about optical illusions:.

Visual Fallacy Experiments in Action.

Owl eye image adjusted from “Eye in You” © 2015 Mike Cofrancesco, utilized with approval in Two Eyes Are Better Than One.

Additive light blending.
Afterimages.
Animation.
Angular size.
Anomalous mirror proportion impressions.
Obvious motion.
Binocular vision.
Chromatic adaptation.
Concave.
Cone cells.
Convex.
Depth perception.
Emmerts law.
Flicker blend limit.
Full moon illusion.
Light-sensitive cells.
Optical illusion.
Parallax.
Understanding.
Perseverance of vision.
Sensory receptor fatigue.

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